🔗 Share this article Tetris Didn't Triumph at This Gaming Ceremony — A New Category May Address This Issue Each time a prominent prize-giving event draws close, there’s always a demand for the addition additional classifications to honor unsung work and satisfy the passions of fans with niche passions. My colleague made the case advocating for terror-themed awards. That would rule. Equally deserving are tabletop games, representing someone's personal cause. Yet I need to apologize in advance when I prioritize since similar to blinkered fanatics, there's a strong justification backing this proposal stands as crucial above others. The demand is this: It's essential to create a category for puzzle games. The Genre Classification Challenge Classifying creative works is not a science; it’s very subjective, and typically spark debates and end in fuzzy definitions. There’s a reason cinema institutions don’t do it. However, it represents an unavoidable compromise for the industry of interactive entertainment, that demonstrate such variety they hardly constitute as a single art form. For comprehensive acknowledgment of interactive entertainment excellence to gain proper attention, while allowing diverse titles to compete fairly, genre categories are essential. Present Award Structure The major gaming awards presently include genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these classifications successfully include many game types, making space possible for most games within them. This doesn't apply to brain-teasing titles. No appropriate category exists to put them. Examine these examples from this year’s best games, showing diverse approaches: structural challenges in a particular game, the pulse-pounding block-matching in a different title, engaging interpersonal challenges in another game. What category would fit them between these six categories? Unfortunately, nowhere. Recognition Challenges There are dozens of brilliant puzzle games released every year that have no home in entertainment awards, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, and the highly challenging Indie races. One classic puzzle game wasn’t nominated completely that year Another imaginative release received no nominations in 2019 Popular arranging title got ignored recently Only a few logic titles managed to sneak into independent or mobile categories Importance of Logic Titles Commonly they're small games, but the art of the puzzle game holds tremendous importance. Famous handheld logic titles stand as the most-played games globally maintaining this status for over a decade. The iconic tile-matching title challenges famous sandbox experiences competing to become most purchased experience; it’s also in the running for top gaming experience. Brain-teasers form essential building blocks to the art of video games, while interacting across multiple categories. Recommendation and Reasoning Logic titles wouldn't face that issue. One could readily select multiple candidates interesting, varied, worthy titles annually without trouble — actually, with challenge, given the need to exclude many worthy titles. To emphasize again, these are games lacking appropriate categories during prominent ceremonies. Logic title developers operate at the challenging frontier game development, creating some of most fundamental forms of gaming itself. Just like movie stunt professionals, they merit acknowledgment. Let’s not keep them waiting decades.